One hud ohud v1 0 1

Author: e | 2025-04-25

★★★★☆ (4.9 / 1063 reviews)

when does the whale movie come out

Installation order should be Contextual HUD - DarnUI - One HUD (oHUD) TTW Darnified Patch (works with this mod) - HUD Editor- HUD Editor Darnified UI - TTW (Patch-v1) Not compatible with oHUD. Credits: Gopher - oHUD, I would not have been able to do this without his XML work Followers 0. Go to topic listing. Forum Statistics. 242.9k

murrey's disposal company

FALLOUT: NEW VEGAS MOD - One HUD (oHUD) Update v1 1

So yesterday a friend of mine bought me Fallout NV ultimate edition, since I already had the base game I was done with the main quests, but still wanted to create a fresh character before going DLC. So as a way to make this new playthrough more interesting I had the idea to use mods, everything was working fine, I guess, until I installed Project Nevada, not the first time I use this mod. The game opened and all was fine until I realized my compass weren't there, so yeah.... damn.I though it was a bug from using two different HUD mods at the same time (oHUD and PN), so I tried uninstalling oHUD, didn't work, so I uninstalled PN, all my HUD disappeared (I don't know what I expected) tried installing them in a different order, back to step 1 and change load order, nothing. So I'm out of ideas, not that there were many since I'm a noob at modding, so can anyone give me a hand?My loading order is attached. Installation order should be Contextual HUD - DarnUI - One HUD (oHUD) TTW Darnified Patch (works with this mod) - HUD Editor- HUD Editor Darnified UI - TTW (Patch-v1) Not compatible with oHUD. Credits: Gopher - oHUD, I would not have been able to do this without his XML work Followers 0. Go to topic listing. Forum Statistics. 242.9k One HUD - oHUD การดาวน์โหลดฟรีและปลอดภัย One HUD - oHUD เวอร์ชันล่าสุด ม็อดแรกที่สร้างขึ้นสำหรับ Fallout New Vegas คือ HUD - oHUD (HUD ที่ปรับเปลี่ยน #Mod_Priority,#Mod_Name,#Mod_Status"0065","(Original Size) Consistent Pip-Boy Icons","Enabled""0072","A Difference of Opinion","Enabled""0012","A World Of Pain (AWOP)","Enabled""0085","Action Camera","Disabled""0099","Alternate Sympathy for the Devil File","Enabled""0013","Animated Chems (Old)","Disabled""0075","Assets Salt Lake Stories","Disabled""0066","Asurah Animation pack","Enabled""0014","AWOP Dead Money 2.0","Enabled""0108","B42 Quickthrow","Enabled""0104","CAGE 1.3.9.2","Enabled""0015","CanastaWeaponPack","Enabled""0067","Caravan Pack Weapons Ironsight Fix","Enabled""0102","CASM NV 1 0 2b","Enabled""0016","Cazaclaws 1.1","Enabled""0017","Chem Control v1.7","Disabled""0068","Classic Pack Weapons Ironsight Fix","Enabled""0064","Cliffside Mystery Final","Disabled""0089","Combat Enhancer","Disabled""0018","Courier Ranger Armor V2.0a","Enabled""0090","Cover Based Stealth v1","Disabled""0069","Dead Money DLC weapons ironsight fix","Enabled""0019","Desert Theme Alt Textures","Disabled""0010","DLC: CaravanPack","Enabled""0009","DLC: ClassicPack","Enabled""0008","DLC: DeadMoney","Enabled""0011","DLC: GunRunnersArsenal","Enabled""0007","DLC: HonestHearts","Enabled""0006","DLC: LonesomeRoad","Enabled""0005","DLC: MercenaryPack","Enabled""0004","DLC: OldWorldBlues","Enabled""0003","DLC: TribalPack","Enabled""0020","enclaveradiov2","Enabled""0091","Enemy AI","Disabled""0021","Enhanced Blood Textures","Enabled""0105","Enhanced Camera 1.4c","Enabled""0088","Enhanced NPC Awareness 1.0.2","Disabled""0076","ESM Salt Lake Stories","Disabled""0080","ExplosivesImmunityFix v0.1 Beta","Enabled""0022","F4Quickloot 1.06","Enabled""0023","Fallout Character Overhaul 3.0","Enabled""0024","Fellout","Enabled""0025","FNV DL heavy blaster","Enabled""0087","FOOK esms","Enabled""0086","FOOK Required Files","Enabled""0026","FPSWeaponWheel113","Enabled""0070","Gun Runners Arsenal weapons ironsight fix","Enabled""0079","hires diffuse maps","Enabled""0027","Hitman - Agent 47 in New Vegas Update","Enabled""0028","Hitman Missions BETA","Enabled""0029","Hitman's 1st person Weapon Animation Overhaul","Disabled""0113","iHUD","Enabled""0110","Immersive Hit Reactions","Enabled""0030","Improved Throwing","Enabled""0092","Inventory Search 1","Enabled""0109","JIP LN NVSE Plugin","Enabled""0031","JIP Selective-Fire","Enabled""0084","Letters glowmap","Enabled""0032","Live Dismember 1.5 hotfix","Disabled""0033","LoadingScreensReplacerNV","Disabled""0034","Locations 3 21 14","Enabled""0035","Main","Enabled""0063","main fil","Enabled""0061","Main file","Enabled""0093","MD1 Molecular Disruptor 1.3.2","Enabled""0111","ModConfigMenu","Enabled""0036","More Perks","Enabled""0037","Nevada Skies","Enabled""0114","New World P 3","Enabled""0073","New World Parliament - Audio fix","Disabled""0038","NV Interiors Addon 1.21","Enabled""0094","NV Monorail Project (v1.03)","Enabled""0039","NVAC - New Vegas Anti Crash","Enabled""0041","NVInteriors Combo Edition","Enabled""0040","NVInteriors Core","Enabled""0101","Octavian's Fallout 4 UI - Main File GREEN","Enabled""0095","oma","Enabled""0112","One HUD (oHUD)","Enabled""0083","Pip-Boy 2000 Mk VI replacer version","Enabled""0045","Pizza Roller","Enabled""0042","Plasma Cutter - V1.0","Enabled""0043","Project Nevada","Enabled""0081","Project Nevada - DLC Support","Enabled""0096","Remember Selected Ammo","Enabled""0044","Remington 870 Wingmaster v2.1","Enabled""0046","Riot Gear Neck Cover","Enabled""0047","SA80 - L85A2","Enabled""0062","Sabre","Enabled""0048","ShilohDS","Enabled""0049","Sit Anywhere","Enabled""0050","Skeletons In the Mojave","Enabled""0082","Solid Project","Enabled""0051","Someguy Series 2 dot","Disabled""0052","StarModelBSuper v1.0","Enabled""0100","Sympathy For The Devil - Recalibration Patch","Enabled""0053","Tesla Rifle","Enabled""0054","Test Shooting Range v1.80","Enabled""0106","Th3OverseerCoreFile","Enabled""0055","The Commando - Rifle Animation Pack","Disabled""0103","The Groovatron NV v1-0 and fix","Enabled""0107","The North Road Remastered","Enabled""0056","The Operator Now With Weapon Mods","Disabled""0077","This one","Enabled""0057","UIO - User Interface Organizer","Enabled""0058","UmTraffic","Enabled""0059","Unified HUD Project v","Enabled""0002","Unmanaged: NewCalifornia","Enabled""0001","Unmanaged: NewCalifornia Courier Stash Control","Enabled""0000","Unmanaged: NewCalifornia DLC Control","Enabled""0071","Vanilla weapon ironsight fix (Non - DLC)","Enabled""0074","various resources stuff","Enabled""0097","WebleyFosbery v1.1","Enabled""0078","What a time it was","Enabled""0098","WinchesterModel12 v1.0","Enabled""0060","ZoomingScope","Enabled"

Comments

User4825

So yesterday a friend of mine bought me Fallout NV ultimate edition, since I already had the base game I was done with the main quests, but still wanted to create a fresh character before going DLC. So as a way to make this new playthrough more interesting I had the idea to use mods, everything was working fine, I guess, until I installed Project Nevada, not the first time I use this mod. The game opened and all was fine until I realized my compass weren't there, so yeah.... damn.I though it was a bug from using two different HUD mods at the same time (oHUD and PN), so I tried uninstalling oHUD, didn't work, so I uninstalled PN, all my HUD disappeared (I don't know what I expected) tried installing them in a different order, back to step 1 and change load order, nothing. So I'm out of ideas, not that there were many since I'm a noob at modding, so can anyone give me a hand?My loading order is attached.

2025-04-05
User4452

#Mod_Priority,#Mod_Name,#Mod_Status"0065","(Original Size) Consistent Pip-Boy Icons","Enabled""0072","A Difference of Opinion","Enabled""0012","A World Of Pain (AWOP)","Enabled""0085","Action Camera","Disabled""0099","Alternate Sympathy for the Devil File","Enabled""0013","Animated Chems (Old)","Disabled""0075","Assets Salt Lake Stories","Disabled""0066","Asurah Animation pack","Enabled""0014","AWOP Dead Money 2.0","Enabled""0108","B42 Quickthrow","Enabled""0104","CAGE 1.3.9.2","Enabled""0015","CanastaWeaponPack","Enabled""0067","Caravan Pack Weapons Ironsight Fix","Enabled""0102","CASM NV 1 0 2b","Enabled""0016","Cazaclaws 1.1","Enabled""0017","Chem Control v1.7","Disabled""0068","Classic Pack Weapons Ironsight Fix","Enabled""0064","Cliffside Mystery Final","Disabled""0089","Combat Enhancer","Disabled""0018","Courier Ranger Armor V2.0a","Enabled""0090","Cover Based Stealth v1","Disabled""0069","Dead Money DLC weapons ironsight fix","Enabled""0019","Desert Theme Alt Textures","Disabled""0010","DLC: CaravanPack","Enabled""0009","DLC: ClassicPack","Enabled""0008","DLC: DeadMoney","Enabled""0011","DLC: GunRunnersArsenal","Enabled""0007","DLC: HonestHearts","Enabled""0006","DLC: LonesomeRoad","Enabled""0005","DLC: MercenaryPack","Enabled""0004","DLC: OldWorldBlues","Enabled""0003","DLC: TribalPack","Enabled""0020","enclaveradiov2","Enabled""0091","Enemy AI","Disabled""0021","Enhanced Blood Textures","Enabled""0105","Enhanced Camera 1.4c","Enabled""0088","Enhanced NPC Awareness 1.0.2","Disabled""0076","ESM Salt Lake Stories","Disabled""0080","ExplosivesImmunityFix v0.1 Beta","Enabled""0022","F4Quickloot 1.06","Enabled""0023","Fallout Character Overhaul 3.0","Enabled""0024","Fellout","Enabled""0025","FNV DL heavy blaster","Enabled""0087","FOOK esms","Enabled""0086","FOOK Required Files","Enabled""0026","FPSWeaponWheel113","Enabled""0070","Gun Runners Arsenal weapons ironsight fix","Enabled""0079","hires diffuse maps","Enabled""0027","Hitman - Agent 47 in New Vegas Update","Enabled""0028","Hitman Missions BETA","Enabled""0029","Hitman's 1st person Weapon Animation Overhaul","Disabled""0113","iHUD","Enabled""0110","Immersive Hit Reactions","Enabled""0030","Improved Throwing","Enabled""0092","Inventory Search 1","Enabled""0109","JIP LN NVSE Plugin","Enabled""0031","JIP Selective-Fire","Enabled""0084","Letters glowmap","Enabled""0032","Live Dismember 1.5 hotfix","Disabled""0033","LoadingScreensReplacerNV","Disabled""0034","Locations 3 21 14","Enabled""0035","Main","Enabled""0063","main fil","Enabled""0061","Main file","Enabled""0093","MD1 Molecular Disruptor 1.3.2","Enabled""0111","ModConfigMenu","Enabled""0036","More Perks","Enabled""0037","Nevada Skies","Enabled""0114","New World P 3","Enabled""0073","New World Parliament - Audio fix","Disabled""0038","NV Interiors Addon 1.21","Enabled""0094","NV Monorail Project (v1.03)","Enabled""0039","NVAC - New Vegas Anti Crash","Enabled""0041","NVInteriors Combo Edition","Enabled""0040","NVInteriors Core","Enabled""0101","Octavian's Fallout 4 UI - Main File GREEN","Enabled""0095","oma","Enabled""0112","One HUD (oHUD)","Enabled""0083","Pip-Boy 2000 Mk VI replacer version","Enabled""0045","Pizza Roller","Enabled""0042","Plasma Cutter - V1.0","Enabled""0043","Project Nevada","Enabled""0081","Project Nevada - DLC Support","Enabled""0096","Remember Selected Ammo","Enabled""0044","Remington 870 Wingmaster v2.1","Enabled""0046","Riot Gear Neck Cover","Enabled""0047","SA80 - L85A2","Enabled""0062","Sabre","Enabled""0048","ShilohDS","Enabled""0049","Sit Anywhere","Enabled""0050","Skeletons In the Mojave","Enabled""0082","Solid Project","Enabled""0051","Someguy Series 2 dot","Disabled""0052","StarModelBSuper v1.0","Enabled""0100","Sympathy For The Devil - Recalibration Patch","Enabled""0053","Tesla Rifle","Enabled""0054","Test Shooting Range v1.80","Enabled""0106","Th3OverseerCoreFile","Enabled""0055","The Commando - Rifle Animation Pack","Disabled""0103","The Groovatron NV v1-0 and fix","Enabled""0107","The North Road Remastered","Enabled""0056","The Operator Now With Weapon Mods","Disabled""0077","This one","Enabled""0057","UIO - User Interface Organizer","Enabled""0058","UmTraffic","Enabled""0059","Unified HUD Project v","Enabled""0002","Unmanaged: NewCalifornia","Enabled""0001","Unmanaged: NewCalifornia Courier Stash Control","Enabled""0000","Unmanaged: NewCalifornia DLC Control","Enabled""0071","Vanilla weapon ironsight fix (Non - DLC)","Enabled""0074","various resources stuff","Enabled""0097","WebleyFosbery v1.1","Enabled""0078","What a time it was","Enabled""0098","WinchesterModel12 v1.0","Enabled""0060","ZoomingScope","Enabled"

2025-03-30
User7793

Have my permission to edit my scripts. Eg. create better colours for the outline (I'm interrested in your version of colours).Gimp Resources:- HUD texture, V1, with controller stick + D-Pad for Xbox/PS + Mulitple HUD versions by UltraMegaMagnus- Fullkeyset texture, V1, with controller buttons for Xbox/PS- Font texture, V1, with controller buttons (in texts)- Font texture (big), V1, with controller buttons, (for Remaster UI)- HUD Resources, Thanks to UltraMegaMagnus (HUD upscale) and BaconWizard17 (Template)- HUD head template 256, Thanks to BaconWizard17 for the full HUD template packageAlchemy 5 Tools by ak2yny, nikita488, MrKablamm0fish, UltraMegaMagnus, BaconWizard17 and LarsAlexanderssonRaven Format Tools by ak2yny, nikita488, NBA2Kstuff, BaconWizard17 - incl. QuickBatch, Zsnd tools, Skin InstallerBatch Scripts for FB Tools special thanks to BaconWizard17 - latest version on GitHubFind the FB Tools here. (info) - (old version)Old Tools:Stage & Herostat Helper - I recommend the OHS GUI insteadSome work is custom made by yours truly. It's meant to be used for all and every purpose, no need to give credit. Same for all other work, although I advise everyone to credit the original creators.

2025-04-13
User5866

Green HUD Dec 9 2014 HUD 3 comments This mod does exactly what the titles suggests, and turns your HUD from that ordinary blue to a lovely green. There is only one minor issue that might... Omega-5 New Black Hole Nov 2 2014 Texture The black hole from Christopher Nolan's Interstellar. AE Freelancer Sound Mod Jun 14 2014 Audio Pack Atlantian Empire Freelancer Sound Mod Adds New Sound Effects and Music To Your Freelancer GameVersion: 1.6 Freelancer Flat Interface May 25 2014 Texture 8 comments Simple, clear, understandable, a bit like windows... New icons and buttons for Freelancer. Freelancer dark blue HUD, new icons and cursors Feb 12 2014 Texture 4 comments This is my interface modification. The package includes the new dark blue HUD, new icons and cursors. These are separate in specific folder, so can be... HD Asteroid Textures for Freelancer V1 Nov 4 2012 Prop Skin 2 comments It's a really simple texture pack. 2048*2048 textures. Freelancer Skyrim Music Mod Jan 25 2012 Music 11 comments This mod replaces the freelancer space and battle music with music from Skyrim! View the readme for more info! :D Fagu_Aegeis HQ Retexture V 1.2.5 Jul 27 2011 Skin Pack 2 comments Fagu summary : This replaces all ship textures in 88Flak for the ones I did. Works only with FLMM 1.4. Final Version: 1.2.5. Freestalker.fr summary ... Tachyon the Fringe ship pack No.2 Feb 3 2011 Vehicle Model Welcome to the Tachyon the Fringe Ship pack number 2. This pack features 9 ships from the Novalogic game Tachyon the Fringe ship pack No.1 Feb 3 2011 Vehicle Model Welcome to the Tachyon the Fringe Ship pack number 1. This pack features 8 ships from the Novalogic game, Psionic Ship Pack 1.2 Feb 3 2011 Vehicle Model This model was one i came across while surfing round the net. It's made by Psionic which he's graciously made available for anyone to use. There are 6... ELITE ship pack 1.0 Feb 3 2011 Vehicle Model Welcome to the ELITE ship pack 1.0 by Gibbon & Griff. This version of the ship pack is intended as a modders resource only !! You get all 25 ships from... Phoenix 1.06 Jan 31 2011 GUI Latest version of the popular Phoenix mod for Freelancer. Some of the features in 1.06 include,

2025-04-13
User4327

Hey everyone! A few of you have asked, and YES I'm making a spamton NEO shimeji to go with my regular one! I'd love to make a dummy spam one too at some point haha though I doubt anyone other than me would want him XD so neo firstHowever!! NEO is taking a long time to make because his horrible body is ridiculously complicated (for comparison, regular spam was 5 colours and neos got... 14!!?) and I want to chop his weird wings off (I won't)Another reason it's taking a while is because I've been adding some extra frames! He does different stuff standing still from while he's walking, and I added a frame for when you hold him for too long, as well as some extra falling framesSo I figured I'd make a journal I can update with his progress!--------------------------------Carrying him! (as well as swinging him around, and struggling frames if you hold him too long!)-150.jpg","h":150,"w":147},{"t":"200H","r":0,"c":"v1/fill/w_196,h_200,q_70,strp/-200h.jpg","h":200,"w":196},{"t":"300W","r":0,"c":"v1/fill/w_268,h_274,q_80,strp/-fullview.jpg","h":274,"w":268},{"t":"250T","r":0,"c":"v1/fill/w_245,h_250,q_70,strp/-250t.jpg","h":250,"w":245},{"t":"350T","r":0,"c":"v1/fill/w_268,h_274,q_80,strp/-fullview.jpg","h":274,"w":268},{"t":"400T","r":0,"c":"v1/fill/w_268,h_274,q_80,strp/-fullview.jpg","h":274,"w":268},{"t":"preview","r":0,"c":"v1/fill/w_268,h_274,q_80,strp/-fullview.jpg","h":274,"w":268,"f":20236},{"t":"social_preview","r":0,"c":"v1/fill/w_268,h_274,q_80,strp/-fullview.jpg","h":274,"w":268},{"t":"fullview","r":1,"h":274,"w":268,"f":20236}]},"entityId":6658810897643689}" data-width="205" data-link="" data-alignment="center">Him just standing there! (he swings ominously when he's standing still! these are also separate from his walking frames!)-150.jpg","h":150,"w":102},{"t":"200H","r":0,"c":"v1/crop/w_136,h_200,x_0,y_0,scl_0.72486772486772,q_70,strp/-200h.jpg","h":200,"w":136},{"t":"300W","r":0,"c":"v1/fill/w_189,h_277,q_80,strp/-fullview.jpg","h":277,"w":189},{"t":"250T","r":0,"c":"v1/crop/w_171,h_250,x_0,y_0,scl_0.9047619047619,q_70,strp/-250t.jpg","h":250,"w":171},{"t":"350T","r":0,"c":"v1/fill/w_189,h_277,q_80,strp/-fullview.jpg","h":277,"w":189},{"t":"400T","r":0,"c":"v1/fill/w_189,h_277,q_80,strp/-fullview.jpg","h":277,"w":189},{"t":"preview","r":0,"c":"v1/fill/w_189,h_277,q_80,strp/-fullview.jpg","h":277,"w":189,"f":15617},{"t":"social_preview","r":0,"c":"v1/fill/w_189,h_277,q_80,strp/-fullview.jpg","h":277,"w":189},{"t":"fullview","r":1,"h":277,"w":189,"f":15617}]},"entityId":2705384747899613}" data-width="" data-link="" data-alignment="center">Him flying around! (he flaps his wings! i think i've redone these 3 times now haha i hate his wings they can take a vacation straight to hell)-150.jpg","h":88,"w":150},{"t":"200H","r":0,"c":"v1/fill/w_300,h_176,q_70,strp/-200h.jpg","h":176,"w":300},{"t":"300W","r":0,"c":"v1/fit/w_300,h_267,q_70,strp/-300w.jpg","h":176,"w":300},{"t":"250T","r":0,"c":"v1/fill/w_426,h_250,q_70,strp/-250t.jpg","h":250,"w":426},{"t":"350T","r":0,"c":"v1/fill/w_455,h_267,q_80,strp/-fullview.jpg","h":267,"w":455},{"t":"400T","r":0,"c":"v1/fill/w_455,h_267,q_80,strp/-fullview.jpg","h":267,"w":455},{"t":"preview","r":0,"c":"v1/fill/w_455,h_267,q_80,strp/-fullview.jpg","h":267,"w":455,"f":21835},{"t":"social_preview","r":0,"c":"v1/fill/w_455,h_267,q_80,strp/-fullview.jpg","h":267,"w":455},{"t":"fullview","r":1,"h":267,"w":455,"f":21835}]},"entityId":2382538432853376}" data-width="" data-link="" data-alignment="center">(NEW) Done the falling sprites! Added a couple flailing frames so he flaps his arms a bit on the way down-fullview.png","h":128,"w":128,"o":true},{"t":"200H","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"300W","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"375W","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"414W","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"250T","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"350T","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"400T","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"preview","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true,"f":17905},{"t":"social_preview","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"fullview","r":1,"h":128,"w":128,"o":true,"f":17905},{"t":"fullview_unpublished","r":1,"h":128,"w":128,"o":true}]},"entityId":5361445500145254}" data-width="819" data-link="" data-alignment="center">Him sitting! (this is just the pose for when he sits to look at your mouse but I might make it his normal sitting pose cause its kind of cute, we'll see)-150.jpg","h":150,"w":137},{"t":"200H","r":0,"c":"v1/fill/w_183,h_200,q_70,strp/-200h.jpg","h":200,"w":183},{"t":"300W","r":0,"c":"v1/fit/w_300,h_346,q_70,strp/-300w.jpg","h":328,"w":300},{"t":"250T","r":0,"c":"v1/fill/w_228,h_250,q_70,strp/-250t.jpg","h":250,"w":228},{"t":"350T","r":0,"c":"v1/fill/w_316,h_346,q_80,strp/-fullview.jpg","h":346,"w":316},{"t":"400T","r":0,"c":"v1/fill/w_316,h_346,q_80,strp/-fullview.jpg","h":346,"w":316},{"t":"preview","r":0,"c":"v1/fill/w_316,h_346,q_80,strp/-fullview.jpg","h":346,"w":316,"f":51953},{"t":"social_preview","r":0,"c":"v1/fill/w_316,h_346,q_80,strp/-fullview.jpg","h":346,"w":316},{"t":"fullview","r":1,"h":346,"w":316,"f":51953}]},"entityId":4135537089947148}" data-width="" data-link="" data-alignment="center">He's also taller than my spam shimeji (because it would drive me mad if he wasnt), but he's still just a little thing haha-150.jpg","h":124,"w":150},{"t":"200H","r":0,"c":"v1/fill/w_243,h_200,q_70,strp/-200h.jpg","h":200,"w":243},{"t":"300W","r":0,"c":"v1/fit/w_300,h_281,q_70,strp/-300w.jpg","h":247,"w":300},{"t":"250T","r":0,"c":"v1/fill/w_303,h_250,q_70,strp/-250t.jpg","h":250,"w":303},{"t":"350T","r":0,"c":"v1/fill/w_341,h_281,q_80,strp/-fullview.jpg","h":281,"w":341},{"t":"400T","r":0,"c":"v1/fill/w_341,h_281,q_80,strp/-fullview.jpg","h":281,"w":341},{"t":"preview","r":0,"c":"v1/fill/w_341,h_281,q_80,strp/-fullview.jpg","h":281,"w":341,"f":25074},{"t":"social_preview","r":0,"c":"v1/fill/w_341,h_281,q_80,strp/-fullview.jpg","h":281,"w":341},{"t":"fullview","r":1,"h":281,"w":341,"f":25074}]},"entityId":6996925055819773}" data-width="" data-link="" data-alignment="center">(NEW) Finished one set of duplication frames!-fullview.png","h":128,"w":128,"o":true},{"t":"200H","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"300W","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"375W","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"414W","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"250T","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"350T","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"400T","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"preview","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true,"f":15821},{"t":"social_preview","r":0,"c":"/v1/fill/w_128,h_128,strp/-fullview.png","h":128,"w":128,"o":true},{"t":"fullview","r":1,"h":128,"w":128,"o":true,"f":15821},{"t":"fullview_unpublished","r":1,"h":128,"w":128,"o":true}]},"entityId":5165358235901884}" data-width="" data-link="" data-alignment="center">(NEW) Half way done the second set of duplication 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data-width="" data-link="" data-alignment="center">(NEW) Current progress: 23/53 (+ 4 sketches)-150.jpg","h":62,"w":150,"ss":[{"x":2,"c":"/v1/fit/w_300,h_300,q_70,strp/-150-2x.jpg"}]},{"t":"200H","r":0,"c":"/v1/fill/w_300,h_124,q_70,strp/-200h.jpg","h":124,"w":300,"ss":[{"x":2,"c":"/v1/fill/w_600,h_248,q_70,strp/-200h-2x.jpg"}]},{"t":"300W","r":0,"c":"/v1/fit/w_300,h_531,q_70,strp/-300w.jpg","h":124,"w":300,"ss":[{"x":2,"c":"/v1/fit/w_600,h_531,q_70,strp/-300w-2x.jpg"}]},{"t":"375W","r":0,"c":"/v1/fit/w_375,h_156,q_70,strp/-375w.jpg","h":156,"w":375,"ss":[{"x":2,"c":"/v1/fit/w_750,h_312,q_70,strp/-375w-2x.jpg"}]},{"t":"414W","r":0,"c":"/v1/fit/w_414,h_172,q_70,strp/-414w.jpg","h":172,"w":414,"ss":[{"x":2,"c":"/v1/fit/w_828,h_344,q_70,strp/-414w-2x.jpg"}]},{"t":"250T","r":0,"c":"/v1/fill/w_500,h_207,q_70,strp/-250t.jpg","h":207,"w":500,"ss":[{"x":2,"c":"/v1/fill/w_1000,h_414,q_70,strp/-250t-2x.jpg"}]},{"t":"350T","r":0,"c":"/v1/fill/w_700,h_290,q_70,strp/-350t.jpg","h":290,"w":700},{"t":"400T","r":0,"c":"/v1/fill/w_800,h_331,q_70,strp/-400t.jpg","h":332,"w":800},{"t":"preview","r":0,"c":"/v1/fill/w_1280,h_531,q_80,strp/-fullview.jpg","h":531,"w":1280,"f":590159},{"t":"social_preview","r":0,"c":"/v1/fill/w_1280,h_531,q_80,strp/-fullview.jpg","h":531,"w":1280},{"t":"fullview","r":0,"c":"/v1/fill/w_1280,h_531,q_80,strp/-fullview.jpg","h":531,"w":1280,"f":590159},{"t":"92S","r":0,"c":"/v1/crop/w_92,h_92,x_33,y_0,scl_0.095336787564767,q_70,strp/-92s.jpg","h":92,"w":92,"ss":[{"x":2,"c":"/v1/crop/w_184,h_184,x_65,y_0,scl_0.19067357512953,q_70,strp/-92s-2x.jpg"}]},{"t":"fullview_unpublished","r":1,"h":965,"w":2330}]},"entityId":7585309648472792}" data-width="" data-link="" data-alignment="center">That's it for now! I'll keep adding stuff here as I make progress. If you're excited to download him, or even mildly considering it, let me know! If you have any suggestions (on finished frames or ones to come!) I'd love to hear those too :)It helps fuel the motivation haha

2025-04-10

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