Texture generators
Author: d | 2025-04-24
Clouds Texture The texture generator creates textures with effect of clouds. Marble Texture The texture generator creates textures with effect of marble. Wood Texture The texture generator creates textures with effect of rings on trunk s shear. Labyrinth Texture The texture generator creates textures with effect of labyrinth. Textile Texture An overlay and stitch texture generator, for use with mods that want to generate textures. An overlay and stitch texture generator, for use with mods that want to generate textures 1.9M
Texture Generator-Free AI Texture Generator
Free Fire Effect Presets Click on the images below to load pre-defined settings for the free fire effect generator. All fire and flame effects can be downloaded as fire texture images or fire animations (animated fire GIFs or fire video animations). How to Use the Free Fire Effects Generator? The fire effects generator from Textures4Photoshop generates fire texture images and fire animations dynamically. It's very easy to use. It works similar to our other texture generators (for example our cloud generator). Simply change the settings below the fire effect preview and get the fire effect you want. The "Fire effect type" sets the type of fire effect to create: Cartoon Fire - creates a 2 color animated cartoon fire Big Fire - creates a realistic fire animation with sparks and smoke Fire Flame - creates a realistic fire flame Each fire generator has a few very easy to use color and slider controls: Size - controls the size of the fire texture image or the fire animation/video generated. You can also select custom to create a fire texture or animation of a custom size. Please note that higher video sizes might work slower. Colors - controls the colors for the generated fire flame and the color for the background. If you want to generate video fire animations you can easily set the background color to green for example to generate a fire video with green screen background. Flame Hue - controls the hue of the generated flame. This only applies to the Big Fire generator and the Fire Flame generator Fame Width - controls the spread of the fire on the horizontal. You can make wide fire flames or narrow fire flames. This only applies to the Cartoon Fire generator. Flame Height - controls the height of the generated fire animation or texture Flame Turbulence - controls the turbulence level of the fire or flame. More turbulences makes more like a bonfire fire effect, less turbulence resembles more to a candle fire effect. Flame Convection - controls the speed with which the fire rises. More convection will give a more intense wild fire, less convection will give a more settled fire effect. Flame Smoke - controls the visibility of the smoke for the Big Fire effect Time Scale - controls the time relative scale. Smaller values will make the animation go faster and higher values will make a slow motion fire effect. Slide the time scale slider all the way to the left and the animation will stop. .video-container { position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden; } .video-container iframe, .video-container object, .video-container embed { position: absolute; top: 0; left: 0; width: 100%; height: 100%; } --> Free Fire Effects Download Options The fire effects can be downloaded in several formats depending on what you choose from the "Download as" dropdown. The fire effects generator offers 3 options: Image .JPG - download the fire texture as a JPG image Animated .GIF - download the fire animation as Shape In: Texture Generators/PatternsIntermediate Description Generates a variety of procedural shapes, with options to modify base shapes. The shapes are always perfectly interpolated and high-precision.Despite its simplicity, this is a very useful node: it is the building block of most procedural Heightmap generation! By combining basic shapes with transform nodes, you can create a fully-procedural Heightmap shape that is much more precise than any bitmap. Parameters Tiling: 1 - 16Sets the amount of times the result should tile.Pattern: Square, Disc, Paraboloid, Bell, Gaussian, Thorn, Pyramid, Brick, Gradation, Waves, Half Bell, Ridged Bell, Crescant, Capsule, Cone, HemisphereSelects what pattern shape to use.Pattern Specific: 0.0 - 1.0Lets you change the selected pattern's shape. The effect is dependent on the selected pattern.Scale: 0.0 - 1.0Scales the entire shape.Size: 0.0 - 1.0Allows for non-uniform scaling over either X- or Y-axis.Angle: 0.0 - 1.0Rotates the entire shape.Rotation 45°: False/TrueRotates at pre-set 45 degrees.Non Square Expansion: False/TrueEnables compensation of squash and stretch with non-square ratios.Non Square Tiling: False/TrueWhen Non Square Expansion is enabled, this will tile the shape without squashing. Example ImagesSeamless Texture Generator-AI seamless texture generator
Import Texture Generators Use As Bitmap Adobe Standard Material Pipeline and integrations Pipeline and integrations overview Environment variables Substance Send-to HP Z Captis support HP Z Captis support overview Your first capture, step by step System requirements to use the HP Z Captis device FAQ for HP Z support in Sampler Known issues and limitations Scripting and Development Scripting and Development overview Manage installed plugins and scripts Create a Plugin with Python and QML Create a Script with Python Create a Script with Python overview Example Scripts 3D Capture 3D Capture equipment Camera settings - Exposure Camera settings - Focus 3D Capture lighting Cross-polarizing for 3D Capture Processing advanced 3D Captures Editing 3D Captured meshes Release Notes Release Notes overview All Changes Beta Version 5.0 Version 4.5 Version 4.4 Version 4.3 Version 4.2 Version 4.1 Version 4.0 Old Versions Version 3.4 Version 3.3 Version 3.2 Version 3.1 Version 3.0 Version 2020.3 (2.3) Version 2020.2 (2.2) Version 2020.1 (2.1) Version 2019.1 Version 0.8.1 Version 0.8.0 Version 0.7.0 Version 0.6.1 0.6.0 0.5.4 0.5.3 0.5.2 0.5.1 0.5.0 FAQ FAQ Overview Unreal Engine 4 PresetCompatibilityPacking Output DescriptionUnreal Engine 4PBR Metallic/RoughnessBaseColorOcclusionRoughnessMetallic:R: Ambient OcclusionG: RoughnessB: MetallicNormalHeightEmissive Get help faster and easier. Clouds Texture The texture generator creates textures with effect of clouds. Marble Texture The texture generator creates textures with effect of marble. Wood Texture The texture generator creates textures with effect of rings on trunk s shear. Labyrinth Texture The texture generator creates textures with effect of labyrinth. Textile TextureTexture Generator-Free Texture Generation Tool - YesChat
Or positioning can make a significant difference in the overall feel of the headshot.Enhancing Contrast and DetailsUse these tools to fine-tune the contrast and ensure a balanced tonal range. Apply sharpening filters to enhance details, focusing on the eyes and facial features. Avoid heavy-handed retouching that can make the image look unnatural. Focus on minor blemishes and distractions. Maintain the subject’s natural skin texture and features to ensure authenticity.Reviewing the HeadshotsYou need to ensure the image looks good on various devices, including smartphones, tablets, and computer screens. Check the brightness and contrast level across different screens to avoid surprises.It would also be best to seek feedback from trusted peers to get an objective perspective on the headshot. Use constructive criticism to make final adjustments and improvements.Frequently Asked QuestionsSome frequently asked questions.Black and white headshots offer a timeless, classic look that emphasizes facial features, expressions, and overall composition without the distraction of color. They are often preferred in professional settings such as corporate profiles and law firms, as well as in creative industries like modeling, acting, and dance, for their ability to highlight texture and detail.To make your black and white headshot stand out, focus on good lighting, which is crucial for creating contrast and depth. Use soft, diffused black and white shades to minimize harsh shadows. Pay attention to composition, ensuring a flattering framing and a simple, uncluttered background. Convey the right mood and personality through natural expressions and subtle poses. Lastly, enhance the image through careful editing, adjusting contrast and sharpening details without over-editing.Yes, black and white headshots can look just as professional as colored ones. If you have an existing colored headshot, you can use a black and white filter to convert it. Photo editing software, like Photoshop or Lightroom, or AI image generators, like Profile Bakery, can ensure that the image is professionally done by adjusting the levels, contrasts, and details to bring out the best in the image.Common mistakes to avoid include poor lighting, which can lead to flat or overly harsh images, and cluttered backgrounds that distract from the subject. Over-editing can result in an unnatural appearance, so it’s important to maintain the subject’s natural features and skin texture. In addition, avoid forced or unnatural facial expressions and poses; aim for a relaxed, genuine look that reflects the subject’s personality. Teile diese Story! Mark is an expert in headshot photography and artificial intelligence, with years Image Effects — Filters, Generators, CompositesIn Solar2D, visual effects can be applied to display objects with unprecedented ease. This guide contains a list of all built-in shader effects. Alternatively, to create your own custom effects, please refer to the Custom Shader Effects guide.Filter EffectsGenerator EffectsComposite EffectsDevice-Specific LimitationsNoteIn addition to the built-in shader effects below, you can write/implement custom effects. Please see the Custom Shader Effects guide for details.Filter EffectsFilter effects operate on a single texture/image, specified by the filter name (string) as the effect property of object.fill or object.stroke:object.fill.effect = "[filter]"object.stroke.effect = "[filter]"Most filters can be adjusted via optional parameters. These parameters, and the acceptable values, vary for each specific filter as defined below.Filter parameters can be explicitly set after the filter is applied, or even over the course of a gradual transition. For example:-- Set a "sepia" filter with a non-default intensityobject.fill.effect = "filter.sepia"object.fill.effect.intensity = 0.2-- Transition the filter to full intensity over the course of 2 secondstransition.to( object.fill.effect, { time=2000, intensity=1 } )filter.bloomRenders fringes of light which extend from the borders of bright areas in an image, giving the illusion of an extremely bright light overwhelming the view.levels.white — default = 0.843 ; min = 0 ; max = 1levels.black — default = 0.565 ; min = 0 ; max = 1levels.gamma — default = 1 ; min = 0 ; max = 1add.alpha — default = 1 ; min = 0 ; max = 1blur.horizontal.blurSize — default = 8 ; min = 2 ; max = 512blur.horizontal.sigmaDream textures: AI Texture Generator for
Now no longer sorted into tabsCombined face and box UV template generators (#1817)Made texture generator async, added progress barAdded "Save Project with Increment" option via #2386, thanks @Azagwen!Detect and warn about unresolved Git merge conflicts when opening modelsAdded 3D printing to generic format target listContext menu search field now sticks to the top (#2391)Outliner switch improvementsState is now displayed in the tooltipAlways display when export is disabledChanged icon for export enabledDouble clicking resize lines now resets them to defaultAllow setting two BarSelect options to the same key to toggle between them (#2395)The timeline head is now narrower on mobile to give keyframes more spaceAdded fox mouth (#2047) and eating display mode referencesHighlight the selected entry in some menus (for example textures)Highlight textures with missing source on the model when selecting them in the textures listAdded ability to mousewheel on texture timelineThe UV editor is now resizable in sidebars and square by default (#2471)Added reset vector option for sliders in context menuHide outliner toggles in modes where they are not usedAdded selection tool sub keybindingsSettingsAdded FPS Limit setting (#1880)Added setting for auto backup interval (#2460)Added "Reveal Elements on Select" settingAdded setting to save view per tabOption to disable java block/item pivot export (#2481)Changed "Default Preview Paste Behavior" name to "Viewport"Minecraft featuresAdded support for the new block item transforms (display settings) for Bedrock Edition block modelsAdded support for the new "light_emission" field in Java Block/Item modelsAdded warnings for invalid per face UV values in OptiFine JEM (#2381)New preview scenesAdded three new preview scenes:SkySpaceMinecraft OceanMarker colorsAdded "solid with marker color" view mode (#2316) via #2331, thanks @Azagwen!Added setting to inherit parent color when creating elementAdded "Randomize Marker Color" option (#2210) via #2333, thanks @Azagwen!ThemesImproved theme windowAdded filter to allow desktop-only themesAdded icon to show where a loaded theme came fromMoved the theme author text below the theme nameAdded Open In File Explorer option for theme filesImproved CSS support for custom themesMake outliner indentation more customizable via themeMake outliner indentation customizable via themeOperating system integrationAdded license to NSIS installerUpdated Linux application categoryAdded file association and icons for JSON filesAdded bbmodel mime typeAdded a newTexture Maker: Seamless texture generator and
You to open and close advanced controls and visualizations, limiting the UI to essential visuals and parameters. Expand or collapse the UI for the experience that works for you.Also in FX CollectionEfx FRAGMENTS is one of the 26 high-powered plugins in Arturia's marquee effects suite, FX Collection, available on Rent-to-own for $19.99/mo for 20 months. Access dozens of game-changing contemporary effects and emulations of classic equipment.OverviewALSO INCLUDED IN FX COLLECTION, ALONGSIDE 25 OTHER POWERFUL EFFECTS.Efx FRAGMENTS is a software effect that allows you to divide, transform, and rebuild any sound by unlocking the power of granular processing. Instantly elevate any project with glitchy stutters, grainy stereo ambience, experimental textures, and beyond.Build tension and sprinkle variety into your beats, compositions, and soundscapes with dramatic stop-start stutters, pitch-shifted fluctuations, and reality-shattering glitches. Slice sounds rhythmically or go totally off-grid for true sonic chaos. What's included: - Creative effect plugin based on granular processing- Features 3 distinct granular modes (Classic, Texture, Rhythmic)- Pitch quantization with 15 different scales- Grain quantization with transient detection or snap-to-grid modes- Spatializer section with 9 different trajectory presets- 2 FX slots with sophisticated routing for unique sound design possibilities- Advanced modulation, featuring an envelope follower, 3 function generators, and a step sequencer- Curated 60-preset library for instant access to inspiring tones- See the full features list on Arturia's website hereTry Efx FRAGMENTS free for 3 daysStart your free trial. Clouds Texture The texture generator creates textures with effect of clouds. Marble Texture The texture generator creates textures with effect of marble. Wood Texture The texture generator creates textures with effect of rings on trunk s shear. Labyrinth Texture The texture generator creates textures with effect of labyrinth. Textile Texture An overlay and stitch texture generator, for use with mods that want to generate textures. An overlay and stitch texture generator, for use with mods that want to generate textures 1.9MLifelike textures with the texture generator - Vandersanden
In Van Buren, AR.LIFAN PowerMade in ChinaWho makes polaris generators?Polaris generators are made by Polaris Inc. headquartered is in Medina, Minnesota.Kipor, undisclosed third partyMade overseas (including China and other courtiers)Who makes powerhorse (misspelled: powerhouse) generators?Powerhorse generators are made by Northern Tool & Equipment Company Inc., engineered, developed and tested in Minnesota.Northern Tool & Equipment Company Inc.Made in ChinaWho makes powermate generators?Powermate generators are made by Generac Power Systems Inc.Generac Power Systems Inc.Made in USA and overseas (including China and other courtiers)Who makes predator generators?Predator generators are manufactured by Harbor Freight Tools headquartered in Calabasas, California.Loncin, undisclosed third partyMade overseas (including China and other courtiers)Who makes pulsar generators?Pulsar generators are made by Pulsar Products located in Ontario, California.DucarMade in ChinaWho makes quip all generators?According to US Patent and Trademark Office, quip-all generators are made by Essendant Co. Corporation located in Illinois.Undisclosed third partyMade overseas (including China and other courtiers)Who makes rigid generators?Rigid generators manufactured by One World Technologies, Inc. The trademark is licensed from RIDGID, Inc.YamahaMade overseas (including China and other courtiers)Who makes ryobi generators?Ryobi generators made by RYOBI Limited, located in Anderson, South Carolina.HondaMade overseas (including China and other courtiers)Who makes snap on generators?Snap-on generators are made by Snap-on Incorporated, located in Kenosha, WisconsinSnap-onMade overseas (including China and other courtiers)Who makes sportsman generators?Sportsman Generators are made by Buffalo Tools, located in Missouri.Buffalo ToolsMade overseas (including China and other courtiers)Who makes tahoe generators?Tahoe generators are made by Tahoe Industries, a Nevada Based Corporation.Tahoe Industries, undisclosed third partyMade overseas (including China and other courtiers)Who makes titan generators?Titan generators are made by Titan Industrial, located in Baltimore, Maryland.Titan IndustrialMade overseas (including China and other courtiers)Who makes troy bilt generators?Troy bilt generators are made by Briggs & Stratton, headquartered in Milwaukee, Wisconsin.Briggs & StrattonMade overseas (including China and other courtiers)Who makes wen generators?WEN generators are made by WEN Products, based in West Dundee, Illinois.WEN ProductsMade overseas (including China and other courtiers)Who makes westinghouse generators?Westinghouse generators are made by Westinghouse Electric Corporation, based in Pittsburgh, PA.Westinghouse Electric CorporationMade overseas (including China and other courtiers)Who makes winco generators?Winco generators are made by Winco Incorporated, based in Le Center, MinnesotaWinco Inc.Made in USAWho makes yamaha generators?Yamaha generators are made by Yamaha Motor Co., Ltd. Based in Shizuoka, Japan.Yamaha Motor Co., Ltd.Made in Japan and China*Disclaimer: The information above are gathered from the open web. Nothing has been confirmed by any of the manufacturing companies. If you areComments
Free Fire Effect Presets Click on the images below to load pre-defined settings for the free fire effect generator. All fire and flame effects can be downloaded as fire texture images or fire animations (animated fire GIFs or fire video animations). How to Use the Free Fire Effects Generator? The fire effects generator from Textures4Photoshop generates fire texture images and fire animations dynamically. It's very easy to use. It works similar to our other texture generators (for example our cloud generator). Simply change the settings below the fire effect preview and get the fire effect you want. The "Fire effect type" sets the type of fire effect to create: Cartoon Fire - creates a 2 color animated cartoon fire Big Fire - creates a realistic fire animation with sparks and smoke Fire Flame - creates a realistic fire flame Each fire generator has a few very easy to use color and slider controls: Size - controls the size of the fire texture image or the fire animation/video generated. You can also select custom to create a fire texture or animation of a custom size. Please note that higher video sizes might work slower. Colors - controls the colors for the generated fire flame and the color for the background. If you want to generate video fire animations you can easily set the background color to green for example to generate a fire video with green screen background. Flame Hue - controls the hue of the generated flame. This only applies to the Big Fire generator and the Fire Flame generator Fame Width - controls the spread of the fire on the horizontal. You can make wide fire flames or narrow fire flames. This only applies to the Cartoon Fire generator. Flame Height - controls the height of the generated fire animation or texture Flame Turbulence - controls the turbulence level of the fire or flame. More turbulences makes more like a bonfire fire effect, less turbulence resembles more to a candle fire effect. Flame Convection - controls the speed with which the fire rises. More convection will give a more intense wild fire, less convection will give a more settled fire effect. Flame Smoke - controls the visibility of the smoke for the Big Fire effect Time Scale - controls the time relative scale. Smaller values will make the animation go faster and higher values will make a slow motion fire effect. Slide the time scale slider all the way to the left and the animation will stop. .video-container { position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden; } .video-container iframe, .video-container object, .video-container embed { position: absolute; top: 0; left: 0; width: 100%; height: 100%; } --> Free Fire Effects Download Options The fire effects can be downloaded in several formats depending on what you choose from the "Download as" dropdown. The fire effects generator offers 3 options: Image .JPG - download the fire texture as a JPG image Animated .GIF - download the fire animation as
2025-03-26Shape In: Texture Generators/PatternsIntermediate Description Generates a variety of procedural shapes, with options to modify base shapes. The shapes are always perfectly interpolated and high-precision.Despite its simplicity, this is a very useful node: it is the building block of most procedural Heightmap generation! By combining basic shapes with transform nodes, you can create a fully-procedural Heightmap shape that is much more precise than any bitmap. Parameters Tiling: 1 - 16Sets the amount of times the result should tile.Pattern: Square, Disc, Paraboloid, Bell, Gaussian, Thorn, Pyramid, Brick, Gradation, Waves, Half Bell, Ridged Bell, Crescant, Capsule, Cone, HemisphereSelects what pattern shape to use.Pattern Specific: 0.0 - 1.0Lets you change the selected pattern's shape. The effect is dependent on the selected pattern.Scale: 0.0 - 1.0Scales the entire shape.Size: 0.0 - 1.0Allows for non-uniform scaling over either X- or Y-axis.Angle: 0.0 - 1.0Rotates the entire shape.Rotation 45°: False/TrueRotates at pre-set 45 degrees.Non Square Expansion: False/TrueEnables compensation of squash and stretch with non-square ratios.Non Square Tiling: False/TrueWhen Non Square Expansion is enabled, this will tile the shape without squashing. Example Images
2025-04-02Import Texture Generators Use As Bitmap Adobe Standard Material Pipeline and integrations Pipeline and integrations overview Environment variables Substance Send-to HP Z Captis support HP Z Captis support overview Your first capture, step by step System requirements to use the HP Z Captis device FAQ for HP Z support in Sampler Known issues and limitations Scripting and Development Scripting and Development overview Manage installed plugins and scripts Create a Plugin with Python and QML Create a Script with Python Create a Script with Python overview Example Scripts 3D Capture 3D Capture equipment Camera settings - Exposure Camera settings - Focus 3D Capture lighting Cross-polarizing for 3D Capture Processing advanced 3D Captures Editing 3D Captured meshes Release Notes Release Notes overview All Changes Beta Version 5.0 Version 4.5 Version 4.4 Version 4.3 Version 4.2 Version 4.1 Version 4.0 Old Versions Version 3.4 Version 3.3 Version 3.2 Version 3.1 Version 3.0 Version 2020.3 (2.3) Version 2020.2 (2.2) Version 2020.1 (2.1) Version 2019.1 Version 0.8.1 Version 0.8.0 Version 0.7.0 Version 0.6.1 0.6.0 0.5.4 0.5.3 0.5.2 0.5.1 0.5.0 FAQ FAQ Overview Unreal Engine 4 PresetCompatibilityPacking Output DescriptionUnreal Engine 4PBR Metallic/RoughnessBaseColorOcclusionRoughnessMetallic:R: Ambient OcclusionG: RoughnessB: MetallicNormalHeightEmissive Get help faster and easier
2025-04-18